Mobapp Game icon

Mobapp Game

Minimalist physics arcade: speed, flips, built-in editor
vv0.9.7 GPL-3.0-or-later Free & Open-Source 375.4 KB
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What's New in vv0.9.7

- Nearly twice as many structures, new levels - Reworked levels and structures to make gameplay rely more on skill than luck New features for creating interactive mechanisms: - Initial velocity properties, including for initially static bodies - Center of mass offset for rotation around a point - Collision layers Build all kinds of fun things: lifts, launching traps, catapults, perpetual motion machines... Open built-in levels in the editor for inspiration!

About Mobapp Game

A cross-platform minimalist arcade game powered by Emini physics engine. Android, desktop Java, and J2ME are supported. Two game modes: - Endless mode: the track is procedurally generated on the fly, randomly connecting various structures (both built-in and custom). - Levels: completely predefined tracks with obstacles, where the main goal is to reach the finish plate. Built-in editor: The game offers complete creative freedom. You can create your own levels and structure blocks for endless mode. Examples: The editor allows you to open the game's built-in structures and levels - they are highlighted and displayed at the end. Built-in structures can be overridden by naming a custom one with the same name (but don't forget to load the structures from the main menu). Tools: Create tracks of any difficulty by combining various objects and adjusting their length, thickness, and other parameters: - Surfaces: Lines, Circles (arcs with adjustable radius and scaling), and Sinusoids for smooth transitions. - Interactive Platforms: Trampolines with adjustable springiness, deadly "Lava," and "Broken Lines" (slabs that begin to fall when driven over). - Accelerators (can also slow down): Plates that change the engine's power and direction. - Physics Bodies: Round and Square objects. These are fully-fledged physical entities. You can adjust their mass, friction, elasticity, gravity, and color. Make them static (with a fall timer, like the "Broken Line") or turn them into moving "lava"! - Auxiliary elements: Finish, Spawn point for levels and "Link", which copies another element with an offset.

Version History

VersionReleasedSize
v0.9.7 Jul 13, 2026 375.4 KB

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